๐ช RPX Store Robbery
Upgrade your server with a fully configurable, multi-framework Store Robbery System built for serious roleplay environments.
Designed for performance, compatibility, and realism โ RPX Store Robbery works seamlessly with QB-Core and QBox, and supports multiple inventory and dispatch systems out of the box.
๐ฅ What This Script Offers
๐ฐ Till Robberies
Rob cash registers with configurable rewards, cooldowns, and cop requirements.
๐ Advanced Safe System
โข Random PIN generated after successful robbery
โข Timed safe opening
โข Cancel if player walks away
โข Safe ready-to-collect interaction
โข Configurable high-tier rewards
๐๏ธ Shoplifting System
โข Separate interaction from tills
โข Weighted random loot tables
โข Per-store item customization
โข Per-player cooldown
๐ฎ Multiple Minigame Options
Choose your preferred difficulty system:
MemoryGame
Byte Labs UI (bl_ui)
ps-ui
ox_lib skillcheck
Auto-detect mode
๐ Dynamic Police Dispatch Alerts
Automatically supports:
cd_dispatch
ps-dispatch
qs-dispatch
tk_dispatch
If none are installed, it falls back to built-in alerts.
๐ฆ Multi Inventory Support
Works automatically with:
ox_inventory
qs-inventory (Quasar)
qb-inventory
๐ฏ Target System Support
qb-target
ox_target
or both
โ๏ธ Fully Configurable
Every major system can be edited in config.lua:
Store locations
Safe rewards
Till payouts
Shoplift loot tables
Cop requirements
Dispatch settings
Cooldowns
Minigame difficulty
Progress duration
And more
No hardcoded limitations.
โ Framework Compatibility
โ QB-Core
โ QBox
Auto-detection included.
๐ Requirements
QB-Core or QBox
One target system (qb-target or ox_target)
One inventory system (ox_inventory / qs-inventory / qb-based inventory)
Optional (recommended):
ox_lib
memorygame / bl_ui / ps-ui
Supported dispatch resource
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