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Weapon Sling

🎯 RPX Weapon Sling

Weapons you carry, finally visible on your character.

Rifles across the back, SMGs on a front sling, pistols in a hip holster, bats and machetes on the back, knives on the thigh. Every player on the server sees them. Draw a weapon and it leaves the sling. Put it away and it goes straight back.

πŸ”« Every weapon, out of the box

  • All 113 weapons from the official FiveM weapon-model list are pre-configured, including the latest DLC weapons.
  • Weapon names and models come straight from the FiveM documentation, so nothing is guessed.
  • Each weapon has its own position, rotation, bone and scale, so every one can be fine-tuned.
  • Works with add-on weapons too: add one entry to the config.

πŸŽ’ Realistic multi-weapon carry

  • Up to 6 weapons shown at once (configurable).
  • A smart slot system spreads weapons across back, chest, hip, belt and thigh, so two rifles never stack in the same spot.
  • If a slot is taken, the weapon moves to the next free slot and keeps its tuning.
  • Optional police / job layouts, such as a duty holster, front-slung rifle and taser on the off-hip.

🌐 Built for live servers

  • Visible to all players using OneSync state bags.
  • Switching weapons causes no network traffic. Only the list of carried weapons is shared.
  • No networked props. Weapons can't be left floating after deaths, disconnects, crashes or restarts.
  • The server validates all sling data against abuse.
  • Distance-based rendering: players only draw slings for people near them.
  • No per-frame loops during normal play.

βš™οΈ Compatibility

  • Frameworks: QBCore, Qbox, ESX and standalone (auto-detected)
  • Inventories: ox_inventory, qb-inventory, ps/lj-inventory, qs-inventory, native loadouts, or your own through an export
  • Optional: ox_lib for the in-game editor
  • Requires: OneSync so other players can see slings

πŸ› οΈ In-game position editor

  • Live overlay showing weapon, model, hash, slot, bone, position, rotation and entity
  • Nudge mode: adjust positions with the arrow keys and PageUp/PageDown, and hold SHIFT to rotate
  • Preview any weapon on your character, even if you don't own it
  • One-click export of a ready-to-paste config entry

πŸŽ›οΈ Fully configurable

  • Hide weapons in vehicles, with an option to keep them visible on bikes
  • Hide while aiming, in first person, or while invisible
  • Hides automatically on death and rebuilds on respawn
  • Handles ped/model changes
  • Turn whole categories on or off: pistols, SMGs, rifles, melee, throwables and more
  • Optional holster/sling animations
  • /sling toggle (remembered per player), /slingreload and admin-only /slingdebug
  • Every command can be renamed or disabled

FREQUENTLY ASKED QUESTIONS

Are your FiveM scripts compatible with ESX, QBCore, and other popular frameworks?
Absolutely! Most of our premium FiveM scripts are designed for broad compatibility, especially with leading frameworks like QBCore and QBox, We also try and make our scripts work with ESX.
Is your Products Escrow Protected or open source
All of the Scripts and Clothing is Escrow Protected, Unless stated in the Description.
Can i buy your Product in Open Source.
No We Do Not Offer Open Source Versions and it Doesn't matter how much you are offering.
I Need a Script but i want it custom to my Server
Absolutely, We Do Offer Custom Scripts and Once Paid you will own the full rights to them

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Manuel93
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